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Sunday, March 9 • 11:00am - 12:00pm
Revenge of the Cancer-Fighting Nanobots

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Can we game our way to better health? In 2013 HopeLab released Re-Mission 2, the follow-up to its groundbreaking video game for young people fighting cancer. Learn how brain science, an unconventional development model, and candid feedback from patients led to this next-generation health game. Insights include scientific markers for measuring impact in health games, tips on collaborating with game-industry experts, and why incorporating user feedback into design can make or break your game.
This SXSW Gaming Session at the Long Center is FREE and open to the public. However SXSW Interactive, Film, Gold and Platinum badges gain priority seating.

View official listing on sxsw.com

avatar for Fred Dillon

Fred Dillon

Dir, Prod DevHopeLabI am the Director of Product Development at HopeLab. We create products to improve kids' health and well-being. Our products include Re-Mission, a videogame for kids and teens with cancer, and Zamzee, an activity tracker and website experience designed to make... Read More →

Sunday March 9, 2014 11:00am - 12:00pm
Long Center, AT&T Education Room 701 W Riverside Dr

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