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Monday, March 10 • 5:00pm - 6:00pm
Gettin' Bizzy with Pair Design

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Interaction designers the world over often work at their desks solo, headphones on, working deep inside their own head. When they come out of their bubble to show their work, they're often surprised at the response.
Cooper has solved the problem of the lone designer, by pioneering and perfecting the craft of interaction designers working in pairs. Generally, there’s 1 interaction designer responsible for generating ideas, or a “gen”, and 1 interaction designer for synthesizing ideas, or a “synth”. Come hear two of Cooper's most senior designers discuss this practice and the ways that you can use pair design to increase efficiency, effectiveness, and morale in your teams.

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avatar for Christopher Noessel

Christopher Noessel

Managing DirCooperIn my day job as a Director at Cooper, I design products, services, and strategy for a variety of domains, including health, financial, and consumer. In prior experience I've developed interactive kiosks and spaces for museums, helped to visualize the future of counter-terrorism... Read More →
avatar for Suzy Thompson

Suzy Thompson

Dir of Interaction DesignCooperAs a Director of Interaction Design at Cooper, I lead design and strategy engagements for products ranging from broadly targeted consumer applications to complex, mission-critical business software. As a design partner and creative director, I'm known... Read More →

Monday March 10, 2014 5:00pm - 6:00pm
Four Seasons, San Jacinto Ballroom 98 San Jacinto Blvd