Video games are a major cultural force worldwide, but reflect only a tiny fraction of our culture. They can be fun, exciting and immersive, but why are so few heartbreaking, inspirational, personal, or subversive?
Zoe Quinn, creator of Depression Quest, and Alex Sheive, Co-founder of Snowflake Learning, will explore the barriers that have kept game creation out of reach, what games will look like when anyone can make one, and the tools that are making that a reality.
Finally, you’ll learn how you can make a game, now. No, really, you, RIGHT NOW!
This SXSW Gaming Session at the Long Center is FREE and open to the public. However SXSW Interactive, Film, Gold and Platinum badges gain priority seating.
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official listing on sxsw.comhttp://schedule.sxsw.com/2014/events/event_IAP26891